The gedit text editor version 51 has been released!
A previous blog post, News, April-May 2026 already covers most of the changes.
A reminder that gedit is still alive and is available to install, as an alternative.
Progress has been made since May, but it's mostly under-the-hood changes, preparatory work to replace some internals and eventually make bigger visible changes to the application(s).
B2B Servicesgedit is not only an application, there is a set of libgedit-* shared libraries underneath. This collection of re-usable code can be leveraged to create new products, and B2B services are possible.
This was another reminder, but it cannot hurt ;-)
Usually I blog about new additions to the GNOME wallpapers after a release, to give some behind the scenes look on how they were produced. This time I'm asking for some feedback beforehand.
Pixels has shipped as a wallpaper before. The wallpaper landed back in 2021 and keeps getting refreshed as new Circle apps join the lineup, and 47 added LCD and LCD-rainbow, revealing the curator's pixelart kink.
The raw material is a side project years in the making — app icons redrawn as chunky pixels (Pixels, Mo' Pixels, Revert That Vector Nonsense!).
The idea and layout remains the same as the old wallpaper. This time that's more than two variants though. The old Adwaita default used to cycle morning, day and night variants through a slideshow. While we switched to the dark/light variants, the format is still understood today. Thus pixelart comes in not 2, not 3, but 9 color variants. And here's where I'd like your feedback. Do you like the focus on contrast and having the whole set with dark background colors? Should there be more bright colors in the mix? Do you think the grain goes against the spirit of the pixel art? Is the small grid too toned down with the depth fog?
As always, the Blender project files are available in wallpaper-assets if you want to poke at the node setup yourself:
As with any wallpaper, don't judge it based on a preview, regardless of how large you view it. Apply it, use it. The most straightforward way to test GNOME development is with GNOME OS. It ships pixels and all the other wallpapers.
The fact this movie tanked at the box office just makes the ride all the more enjoyable. I had a bad headache and had to call off the screening with a friend yesterday. Thursday is when the movies rotate in our part of the world where we use the un-American units, so I thought I'd missed yet another great cinematic experience. Luckily they still showed it in a small neighboring town, to the two of us and two other people, with an introduction by a charming young person.
I don't remember anything these days, but I clearly remember when I saw Dr. Strangelove in Amherst, NH, in 1993. I was completely taken by the humor, despite thinking I'd never enjoy an ancient movie like that. It's probably way longer between my viewing and today than it was between then and the actual production of it. I don't wanna check.
Anyhow, this is masterfully done cinema, and all four of us laughed out loud at the horrors we saw. Absolute must-see.
★★★★★
On September 22 we released systemd v262 into the wild.
In the weeks leading up to that release (and since then) I have posted a series of serieses of posts to Mastodon about key new features in this release, under the #systemd262 hash tag. In case you aren't using Mastodon, but would like to read up, here's a list of all 35 posts:
I intend to do a similar series of serieses of posts for the next systemd release (v263), hence if you haven't left tech Twitter for Mastodon yet, now is the opportunity. My series for v263 will begin in a few weeks most likely, under the #systemd263 hash tag.
In case you are interested, here is the corresponding blog story for systemd v261, here for v260, here for v259, here for v258, here for v257, and here for v256.